Get Involved in an Interactive Virtual Tour of Brest Harbour: Follow the Guide and Participate
Résumé
Recent cultural heritage applications have been based on rich-content virtual environment (VE), in which virtual humans can communicate with visitors and other agents using natural language (NL). The conceptualisation of these dialogues are dependent on the contents of the application. Hence, we propose to use the semantic modelling of the VE and the agents' activities for the conceptualisation of the dialogue. Meta-level semantic information are used as arguments in NLU/NLG rules. The advantage of this approach is that the dialogue rules are independent from the contents of the application and have clear semantics. We applied these principles to develop Brest'Coz, an interactive virtual tour for the learning of shipbuilding techniques used in France in early 18 th century.
Domaines
Interface homme-machine [cs.HC]Origine | Fichiers produits par l'(les) auteur(s) |
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